-- CALC_MONSTER_PROPERTY_DROPED

-- 计算怪物掉落
-- @param monster    怪物
return function(monster)
    local classId = monster.classId;
    
    -- 获取特殊掉落
    local bonus = MonsterM.query(classId, "property_droped") or {};
    
    if #bonus <= 0 then
        return { };
    end
    
    return bonus;
end